

Travel uphill and you’ll find the nightclubs of Soho, Lan Kwai Fong, and the Central-Mid-Levels Escalator. Skyline markers like Bank of China Tower and the HSBC building have close-enough cousins in the Central district. The Aberdeen Promenade is there, as is the gorgeous neon monstrosity of Jumbo Floating Restaurant. Once the map opened up, I spent hours cruising the city, trying to find out if my favorite buildings made the cut. There are enough landmark clones to inspire comparison videos and location hunting. Shen’s first tiny apartment embodies the old-style Hong Kong public housing studios. Stroll into a night market and you’ll hear hawkers selling their goods. Pedestrians converse in Cantonese and, in a particularly deft touch, the crosswalk lights make the correct ClickClickClickClickClick noise. Neon and billboards blaze on the buildings overhead. Red taxis and green-roofed minibuses roar by. The city looks and sounds like it should.

Sleeping Dogs feels most authentic when you’re walking down the street. The city is strange, wrong, a fiction – but it’s still undeniably Hong Kong. Its outdoor areas feel squeezed while its indoor environments expand to ludicrous dimensions. It’s recognizable at street level, but falls apart the moment the player calls up the map or looks out to sea. Sleeping Dogs provides a schizophrenic vision of Hong Kong.

So how accurate is the Hong Kong we get in Sleeping Dogs?Įxtremely accurate, it turns out, and at the same time, not accurate at all. But with Sleeping Dogs: The Definitive Edition launching recently and the release schedule finally cooling off, I thought it was time to revisit and see how the game measured up to reality. Real life crowded the game out and I shelved the idea. We’ll find out when Nightmare at North Point launches in just two weeks on October 30th.I bought Sleeping Dogs 72 hours after moving to Hong Kong, thinking I’d explore the city digitally at the same time as encountering it with my own eyes. Bringing zombies to games is easy at this point, but whether United Front can provide a solid story experience to match remains to be seen.
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Call of Duty: World at War introduced zombies to the military shooter, and even the Railworks 3 train simulator has a zombie-themed scenario pack. Developer United Front compared North Point to Red Dead Redemption‘s Undead Nightmare, which combined the Wild West setting with a zombie apocalypse. Sleeping Dogs certainly wouldn’t be the first game to experiment with horror elements. Wei Shen, armed with some magical tea and some weapons from Chinese myth, is tasked with defeating the creatures before they overwhelm the Triad. After a gang member is tortured and killed by the Triad, he returns from the grave with an army of zombies and vampires straight Eastern folklore. The new campaign, titled Nightmare in North Point, will integrate themes from Hong Kong horror films with Sleeping Dogs‘ crime drama roots. Instead of pitting players against the Triad, the new campaign will feature creatures from Chinese mythology in the streets of modern-day Hong Kong. An upcoming Sleeping Dogs DLC campaign should whet the appetites of anyone looking for a new single-player experience, but with a very supernatural twist. DLC expansions have inevitably followed, but so far they’ve focused on new items, races, and cop missions instead of additional story content. Sleeping Dogs is perhaps one of the year’s most critically acclaimed games thanks to its unique setting and solid city-based sandbox gameplay. The upcoming Sleeping Dogs DLC campaign will require you to use Wei Shen’s martial arts skills on monsters from Chinese mythology.
